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3D Rigger and Animator
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3D Character Rigger & Animator
Self Employed • Self-employed
Feb 2025 - Present • 1 yr 5 mos
3D Character Rigger & Animator specializing in Blender-based character rigging, animation-ready setups, and cinematic 3D visuals. Experienced in creating full-body rigs, IK/FK controls, finger and hand controls, weight painting, and solving deformation issues for smooth character movement. Created complete character rigging projects with detailed body controls and animation demonstrations, along with product animations and cinematic 3D projects. Focused on building clean, organized rigs that help animators achieve better control and realistic movement.