I will diagnose unreal engine rendering and performance issues
About this gig
Unreal Engine rendering problems and frame-time spikes can be difficult to isolate. I provide a focused CPU/GPU profiling investigation of one issue, with clear written findings and practical next steps.
This can cover render-thread bottlenecks, shader/material costs, visual artifacts and rendering-related memory use.
Package includes:
- Up to 90 minutes of investigation using your capture or minimal reproduction.
- Written findings, profiling evidence where available and prioritized recommendations.
- A 15-minute consultation and one clarification revision.
I establish your Unreal version, target hardware and reproducible baseline, then trace where time or resources are being spent.
My experience includes mobile VR optimization on DinoHab and Unreal animation/rendering pipeline work on Furiosa: A Mad Max Saga.
Unreal C++ fixes, custom shaders and engine modifications can be scoped as follow-up work.
Before ordering, send your Unreal version, target platform, hardware and issue summary so we can agree on a suitable investigation.
Get to know Dimitri M
Graphics Programmer Unreal Engine Rendering and GPU Optimization
- FromAustralia
- Member sinceMar 2023
Languages
English
My Portfolio
FAQ
What do I need to provide?
Send your Unreal version, target platform and hardware, the issue summary, reproduction steps, and any relevant Unreal Insights or RenderDoc capture. A small reproducible case helps focus the investigation.
Does this package include implementation?
The package covers investigation, written findings and a consultation. C++ fixes, shader development, custom rendering features and engine modifications can be scoped as follow-up work after reviewing the findings.
What does the revision cover?
One revision clarifies the written findings and recommendations for the agreed issue. Send your questions together so I can address them in the report.

