
Dominic
3D MODELING
Skills

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Work experience
Professional 3D Game Environment Artist & Level Designer
Discord
May 2018 - Present • 8 yrs 5 mos
I’ve developed expertise in environment modeling, modular asset creation, level composition, lighting, materials, optimization, and game-ready asset production. I focus on creating environments that not only look visually impressive but also perform efficiently within game engines. Key Achievements: • Created detailed 3D game environments and optimized assets for real-time engines • Designed immersive levels with strong composition, gameplay flow, and visual storytelling • Produced game-ready environments for both realistic and stylized art directions • Experienced in Unreal Engine, Unity, and Blender workflows • Optimized models, textures, materials, and scenes for real-time performance • Turned client concepts, references, and ideas into polished 3D environments My goal is to combine technical expertise with creativity to deliver high-quality environments that help games stand out. Whether you need a complete game level, realistic environment, modular assets, or a stylized world, I’m ready to bring your vision to life.