I will create, edit, port gmod playermodel, l4d2 model, sfm model, mmd, cs2, tf2 model

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donallskills
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donallskills
donaldskils

About this gig

HELLO!!!


Need a custom 3D character model for GMod, SFM, L4D2, TF2, CS2, or MMD? I can help you create, edit, convert, and port 3D character models for Source Engine games.


My Services Include:

  • Custom Garry's Mod (GMod) playermodels and character models
  • SFM model creation, editing, and porting
  • Porting character models to Garry's Mod and other supported Source Engine games
  • Converting FBX and other supported 3D model formats into game-ready models
  • Left 4 Dead 2 (L4D2) survivor and infected models
  • Team Fortress 2 (TF2) and Counter-Strike 2 (CS2) models
  • MMD model conversion and porting
  • Model rigging, optimization, compatibility fixes, and customization


Whether you need a model ported from another game, an existing model edited, or a custom character prepared for your preferred game, I will work according to your requirements and the technical limitations of the target game.


Before placing an order, please contact me with your model files or reference images, target game, desired features, and any specific requirements.


THANKS

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know donaldskils

donaldskils

Professional 3d Artist

5.0(2)
  • FromNigeria
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Last delivery3 weeks
  • Languages

    English, French, Spanish
Hello!!! I am a professional 3D artist specializing in Gmod model creation, Garry's Mod Model, VRChat, TF2, Sfm Model, L4D2, CS2, VRM, and VRoid character models Creation using Bender and Unity software professionally. I help clients create, port, edit, rig, optimize, and customize 3D models for games, animations, and virtual reality. Whether you need a custom SFM model, a GMOD player model, a VRChat avatar with GoGoLoco and toggles, or model conversion between different platforms, I am committed to delivering high quality, game-ready results.