I will develop turn based strategy game, tactical combat games in unity unreal engine 5

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drkhalid001
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drkhalid001
Khalid

About this gig

I will develop turn based strategy and tactical combat games in Unity or UE5


Hello Amazing Buyer,


Most strategy games fail not because of ideas, but because the core combat systems feel unbalanced, confusing, or shallow in real gameplay. Thats what kills player retention.


I'm a Game Developer specializing in turn based strategy and tactical combat systems for Unity and Unreal Engine. I design the actual gameplay architecture that controls how your game plays, scales, and feels.


I dont build random mechanicsI build structured systems that make your game feel strategic, clear, and engaging.


What I Build

  • Turn Based Combat Systems
  • Tactical Grid Gameplay Systems
  • RPG Combat & Skill Systems
  • AI Enemy Behavior Systems
  • Resource & Progression Systems
  • Multiplayer Strategy Logic
  • Game Balance & Core Loop Design
  • UI Flow for Tactical Gameplay
  • Mobile & PC Optimization


Why Work With Me

  • No templates everything built from scratch
  • Gameplay first system design
  • Clean, scalable architecture
  • Optimized for real performance
  • Clear communication throughout


Message me before ordering so I can review your idea and guide you on the best system design.

Get to know Khalid

Khalid

Unreal Engine and Unity Developer

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian, Dutch
I help game studios, startups, and ambitious indie developers transform concepts into production ready games. With expertise in Unreal Engine (C++ & Blueprints) and Unity, I develop advanced gameplay systems, multiplayer features, AI behaviors, UI frameworks, and scalable architectures that support long-term development. From horror and survival games to MMOs, simulations, and custom prototypes, every system is built with performance, maintainability, and player experience in mind.