3D Artist and Game Developer with 3+ years of experience creating characters, props, Roblox UGC items, and game-ready assets. Skilled in Blender, Maya, ZBrush, Substance Painter, Photoshop, Unity Engine, and Roblox Studio. I can create characters from scratch, including sculpting, modeling, texturing, and optimization. I also work with C# and Lua for gameplay systems and game development workflows. Focused on quality, optimization, communication, and delivering professional results on time.... Read more