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3D Game Artist for Characters, Props and Dioramas
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Freelance 3D Artist
Self-Employed / Freelancer • Freelance
Jan 2019 - Present • 7 yrs 10 mos
3D artist for games and collectibles. I create characters, creatures, props and dioramas for clients, from high-poly sculpting in ZBrush and Blender to low-poly retopology, UVs and PBR texturing in Substance Painter, delivering game-ready assets for Unity and Unreal and print-ready STL files. Currently also developing my own RPG game in Unity.