I will develop your unity multiplayer game with photon or colyseus


About this gig
Need real-time multiplayer in your Unity game that actually works on real connections, not just in the editor?
I'm Dumindu, a Unity developer with 5+ years building multiplayer games using Photon and Colyseus.
WHAT I BUILD
- Player movement & animation synced smoothly
- Lobbies, matchmaking and private room codes
- Authoritative server logic (cheat-resistant)
- Reconnect handling and lag compensation
- Real-time PvP or turn-based multiplayer
- A live server you fully own
MY STACK
Photon PUN2 / Fusion · Colyseus + Node.js · Mirror · Unity Netcode for GameObjects
WHY BUYERS CHOOSE ME
- 5+ years of shipped Unity multiplayer, not tutorial demos
- Clean, commented C# your next developer can read
- You receive the complete project and server code
- Daily progress updates and honest timelines
No project yet? I can build your multiplayer game from scratch.
Message me before ordering I'll tell you which stack fits your game and your budget. Free advice, no pressure.
Get to know Dumindu Dev
Unity ThreeJS Game Developer Multiplayer Game
- FromSri Lanka
- Member sinceSep 2026
- Avg. response time1 hour
Languages
Sinhala, English
My Portfolio
FAQ
Which multiplayer stack should I use
Photon or Colyseus? Photon is fastest to set up and great for real-time action with small rooms. Colyseus is better when you want full control over server logic and cheaper scaling. Tell me your game and player count and I'll recommend one honestly including if the free tier is enough for you.
Do I get the source code and the server code?
Yes, both. You own 100% of the work and I hand over everything, including deployment instructions.

