Hi, I’m Qui, a 3D Environment Artist from Vietnam with 3 years of experience creating real-time game environments for Unity and Unreal Engine. I focus on scene composition, level dressing, lighting, materials, atmosphere, and optimization.
I create stylized, realistic, fantasy, and sci-fi scenes using Blender, 3ds Max, Substance 3D Painter/Designer, ZBrush, Unity, and Unreal Engine. I can work from concepts, references, or existing assets.
Please message me before ordering to discuss the scope, style, platform, and delivery requirements.
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