d
dustin_howard_

Dustin

@dustin_howard_

Unreal Engine Developer

United States
English
About me
I’m an Unreal Engine gameplay and systems developer specializing in building robust, interactive features using C++ and Blueprint. I can help with: • Gameplay mechanics and core systems • Blueprint or C++ implementation • Bug fixing and debugging • Prototyping new features • Behavior and interaction logic • Performance improvements • System design for scalable projects While my background is in games, these skills translate directly to simulations, training software, and interactive 3D applications.... Read more

Skills

d
dustin_howard_
Dustin
Offline • 
Average response time: 1 hour

See my services

Prototyping
I will create or develop game mechanics for you in unreal

Portfolio

Work experience

Gameplay Programmer

Dark Aviary

Nov 2023 - Nov 20252 yrs

Working with a group of experienced developers by polishing game systems and communicating with programming lead. Reworked and configured inventory, weapon, lootable container, and crafting mechanics, making them more approachable. Implemented a physics based system for throwing objects, which includes visual indicators.

Sole Developer

Shrine Of The Forest God

Jan 2021 - Mar 20254 yrs 2 mos

Sole Developer for a passion project that utilizes many programming techniques in Unity. Implemented an open world system that allows any feature to be brought in seamlessly. Utilized a trigger system, making the majority of the features modular and easier to edit.

Game Jam Team Director | Game Jams

Self

Jun 2020 - Jul 20201 mo

Throughout 2020, I've collaborated with several interested groups in order to improve our experience and skills. https://dustinhoward.itch.io/spaceescape For Space Escape, I've acted as the director and player programmer. https://dustinhoward.itch.io/confusion For Confusion, I've acted as the director and prop artist.