I will create low poly y2k ps1 ps2 n64 style characters, game assets, loop animation


About this gig
I will create authentic low poly Y2K / PS1 / PS2 / N64 character & game assets for your indie game art
Are you craving that nostalgic retro game art look with low poly characters, Y2K polygon edges, and the classic vibe of PS1 / PS2 / N64 era? I specialize in designing 3d low poly character models, props, environment game assets, and stylized elements perfect for PSX, PS1, PS2 style & game assets pipelines.
What I offer:
- Unique low poly character designs in PS1 / PS2 / N64 / Y2K aesthetic (rigging optional)
- Game assets & props: trees, rocks, weapons, items, environment pieces, UI elements etc. in matching retro low poly style
- Texture work that captures the blocky, limited resolution / flat shading or palette-based texture characteristic of PSX / PS1 / PS2 / N64 era
- Optimization for game art use: low polygon-count, efficient UVs, clean meshes
- Export formats suited to your engine: .obj, .fbx, .blend, etc.
Why me?
I live and breathe retro. From designing low poly characters to crafting game assets that evoke Y2K / PS1 / PS2 / N64 feelings, I deliver polished 3d low poly content you will love.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Audrey
LOW POLY ASSETS, CHARACTERS, ENVIRONMENTS AND ANIMATION
- FromUnited States
- Member sinceOct 2025
Languages
English, Portuguese, German, Arabic
FAQ
What does “Y2K / PS1 / PS2 / N64 style” mean in practice?
It means low polygon count, angular geometry, simplified detail, sometimes flat or blocky textures, restricted resolution, stylized color palettes. The feel of classic game art from PS1 / PS2 / N64 era.
Do you include rigging or animation?
Rigging / simple pose or animation is optional. In the Premium package I include a simple animation or rig / pose. But most work focuses on modeling, textures, and assets.
Can you deliver environment props and game assets matching the character style?
Definitely. I’ll produce game assets like props, environment pieces, weapons etc. all matching your low poly character style (PS1 / PS2 / N64) so your art stays cohesive.
What file formats and engine compatibility do you support?
I deliver in common 3D formats like .fbx, .obj, .blend. Also can prepare for Unity, Unreal, Godot or custom engines—just tell me what you need when you order.
How many revisions are allowed / can I request texture style changes?
Yes, texture palette, color style, and model proportions are adjustable. I generally include 1-2 revisions to tweak style or textures so the retro look is just right.
