Are your game environments feeling a little flat? I am here to provide the technical polish your project needs.
Operating as an expert technical game artist, I specialize in the Godot Engine (both Godot 3.x and the new Godot 4.x rendering pipelines). I bridge the gap between complex mathematics and stunning visual art to deliver highly optimized, custom effects.
What I Offer in This Gig:
- Custom Shaders: Water, stylized outlines (cel-shading), glowing materials, distortion, holograms, dissolve effects, and more (CanvasItem and Spatial shaders).
- Particle Systems: Explosions, fire, smoke, magic spells, weather effects (rain/snow), and environmental ambient particles using CPU/GPU particles.
- Post-Processing & Environment: Fine-tuning WorldEnvironment settings, glow/bloom, color correction, and screen-space effects.
- Performance Optimization: Ensuring all VFX and shaders run smoothly without causing frame drops or lag on your target devices.
Why Choose My Services?
- Engine Specific: Deep understanding of Godot's unique visual scripting and shading language (GDShader).
- Game-Ready: All effects are delivered clean, organized, and ready to be directly integrated into your project scenes.