I will fix blender humanoid rigs, bone alignment, ik issues and weight painting problem


About this gig
Need a Blender rig fix, weight painting, rigging repair, or 3D character deformation fix? I will repair Blender character rigs, armatures, bone rolls, Rigify rigs, metarigs, vertex groups, skin weights, and skinning problems to improve your character's deformation and animation.
My services include Blender weight painting, weight paint correction, automatic weights fix, weight transfer repair, vertex group cleanup, weight normalization, bone influence correction, armature repair, bone alignment, bone parenting, IK troubleshooting, and rig hierarchy cleanup.
I fix twisted limbs, joint collapse, shoulder deformation, elbow collapse, knee bending, wrist deformation, finger weight painting, hand deformation, hip collapse, spine twisting, neck deformation, and mesh bending problems. I also repair clothing weight paint, jacket skinning, sleeve deformation, skirt clipping, dress weight painting, hair rig deformation, armor skinning, accessory bone weighting, and avatar mesh clipping.
Need game character rig repair, humanoid rig repair, Blender avatar rig repair, Mixamo weight painting fix, VRChat weight painting repair, VTuber model rig repair, Unity character rig fix, Unreal Engine
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know David P
3D TECHNICAL ARTIST AND MODELER
- FromNigeria
- Member sinceMar 2026
- Last delivery3 months
Languages
English, French, Spanish, German, Italian
FAQ
Can you fix Blender rigging, weight painting, and character deformation problems?
Yes! I can repair existing Blender character rigs, incorrect bone influences, bad vertex weights, uneven weight painting, skinning issues, twisted limbs, joint collapse, and mesh deformation. I can also clean up verte
Can you repair Rigify rigs, armatures, bone rolls, and IK problems?
Yes, I can help troubleshoot supported Blender Rigify and armature problems, including bone alignment, bone roll, parenting issues, inverse kinematics (IK), bone constraints, and rig controls. Please send your .blend file and scree
Can you fix automatic weights, vertex groups, and skinning problems?
Yes! I can correct automatic-weighting issues, overlapping bone influences, unweighted vertices, poor weight distribution, weight-transfer problems, and vertex-group errors. The goal is to improve how your existing 3D character me
Can you repair clothing, hair, accessories, and avatar deformation?
Yes, where the existing setup supports it. I can help fix clothing weight painting, sleeve and skirt deformation, accessory bone weighting, hair-rig deformation, and clipping caused by incorrect skin weights. Please specify whether

