I will model 3d low poly game assets and animated characters in blender


About this gig
WELCOME TO MY GIG!
I specialize in creating custom low poly game assets, stylized characters, props, environments, and animations using Blender. Every model is built with clean topology, optimized geometry, and game-ready performance while maintaining an attractive visual style.
If you're developing an indie game, creating VR/AR content, or need assets for Unity or Unreal Engine, I'll deliver professional models tailored to your project.
What I Can Create
- Low poly 3D characters
- Animated game characters
- Game-ready props and objects
- Environment assets and scenery
- Weapons, vehicles, and accessories
- Buildings and architectural assets
- Stylized creatures and NPCs
- Mobile game optimized models
- Unity & Unreal Engine compatible assets
- Custom Blender projects
Every game project is different. Please send me your reference images, sketches, or project requirements before placing an order so I can recommend the best package and timeline.
Let's bring your game ideas to life with professional low poly 3D models!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know EDWARD
3D MODELER
- FromUnited Kingdom
- Member sinceJul 2026
Languages
English, French, German
FAQ
What do you need to start my 3D low poly project?
To get started, please provide a detailed description of your project, reference images, sketches, concept art, preferred art style, target game engine (Unity, Unreal, Godot, etc.), desired file format (FBX, OBJ, BLEND, GLB, STL), and any animation requirements.
Can you create game-ready assets for Unity and Unreal Engine?
Yes! I create optimized low poly 3D assets and characters that are suitable for Unity, Unreal Engine, Godot, and other game engines. Models are built with clean topology, optimized polygon counts, and can be delivered in the formats you need.
Do you provide rigging, animation, and source files?
Absolutely. Depending on the package you choose, I can provide character rigging, custom animations (such as idle, walk, run, attack, and more), along with the original Blender (.blend) source file and export formats including FBX, OBJ, GLB, STL, and others upon request.

