I will rig your 3d character in blender


About this gig
I provide professional custom 3D character rigging in Blender for animation, games, and motion capture.
Each rig is carefully built to be clean, animator-friendly, and fully compatible with game engines like Unreal Engine and Unity.
My goal is to deliver production-ready rigs that are easy to animate, flexible, and optimized for performance.
What I Offer
- Full body rigging for humanoids, creatures, and quadrupeds
- Advanced IK/FK system for arms, legs, spine, and tail
- Smooth stretchy and bendy controls for natural or stylized motion
- Advanced foot rig (heel, toe roll, foot pivot, toe lift)
- Fully rigged fingers and hand control system
- Facial rigging (joint-based or blendshapes as needed)
- Game-ready rig optimized for Unity & Unreal Engine
- Clean hierarchy for animation and mocap workflows
Please contact me before placing an order to discuss your character and requirements
Get to know Max Riggerr
Professional Character Rigging Artist
- FromPakistan
- Member sinceMar 2025
- Avg. response time3 hours
- Last delivery2 months
Languages
Urdu, English, German, Spanish
FAQ
Are there any requirements?
Definitely, since rigging is so time-consuming and I wouldn't want to waste your time on things that would delay rigging. Before placing the order, you must complete some requirements to get the result I promise: Less topology, Symmetrical, T-pose
Do you rig only humanoid models?
Nope, I can rig any model, as long as you provide a clear description of what you need. I have previously rigged animals, tools, machines, humans, and all sorts of other models.

