I will 3d model props, objects, buildings

E
egemenkulacli
E
egemenkulacli
egemenkulacli

About this gig

I specialize in creating custom low-poly 3D assets using Blender, fully optimized and ready to drag-and-drop into game engines like Godot, Unity, and Unreal Engine. Whether you need stylized props, environment assets, or interactive objects, I bring your ideas to life with clean geometry and high efficiency.


What I Offer:

  • Custom Low-Poly 3D Props & Objects (Buildings, items, environment assets, vehicles, etc.)
  • Game-Ready Optimization (Clean topology & low polygon count)
  • Color Palette / UV Texturing (depending on the chosen package)
  • Exported Formats: .fbx, .obj, .gltf/.glb, and .blend (Source File)


Why Choose Me?

  • Hands-on experience with game engine workflows, scale accuracy, and collision setup.
  • Clean, lightweight models designed to run smoothly on any platform.
  • Clear communication and fast delivery.


Let's build your low-poly world together!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know egemenkulacli

egemenkulacli
  • FromTurkey
  • Member sinceNov 2020
  • Avg. response time1 hour
  • Languages

    English, Turkish, French
I am a versatile professional with experience in game development, 3D modeling, and social media management. I have a strong background in translation and education, having translated literature from French and taught English. My technical skills include proficiency in Unity, C#, Blender, and data analysis using Python, IBM SPSS and R.