3D Game Artist, Hard Surface Weapons, Props and Environments
United Kingdom
English, Arabic
About me
I create 3D weapons, props and hard-surface assets for games. My services cover high- and low-poly modelling, retopology, UVs, baking, PBR texturing and Unreal Engine 5 integration, with scope agreed for your project. I work with Maya, 3ds Max, Blender, Substance Painter and UE5. My background includes senior 3D artist and instructor roles. Need a hero weapon or an environment prop? Send your references, target engine, polygon budget and texture requirements for a clear quote and delivery plan.... Read more