I specialize in turning 2D drawings and concept art into fully realized 3D sculpts. Whether it's a hand drawn character sheet, a digital illustration, or original design work, I translate the flat artwork into proper 3D form working out proportions, silhouette, and detail that stay true to the original design while holding up from every angle, not just the one it was drawn from.
I sculpt in ZBrush and clean up meshes in Blender, so what you get back is either a polished digital model or a genuinely print ready file, depending on what you need it for.... Read more