I will rig your 3d character in maya for animation and games


Level 1
About this gig
Need a professional 3D character rig for animation, games, or film? I create clean, production ready Maya rigs with smooth deformation, organized controls, and optimized skinning built for real-time engines or cinematic animation.
Rigging Services Include:
- Biped & quadruped character rigging
- IK/FK setup with custom controllers
- Facial rigging & lip-sync (blend shapes or joint-based)
- Weight painting & smooth skinning
- Creature & non-standard anatomy rigging
- Game-ready, engine-optimized rigs
- Export for Unity, Unreal Engine, Roblox
- Cinematic & production-quality controls
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Primary Software: Maya (Blender available on request)
What You Get: A clean, organized rig with smooth deformations and animator-friendly controls tested and ready to animate, whether for games, film, or VR.
For: Game developers, animators, indie studios, and VR/AR creators needing a reliable, animation-ready character rig.
Send me your character model and I'll build a rig ready for production.
Get to know Emmanuel D
3d Artist Game developer 3d designer
Level 1
- FromNigeria
- Member sinceAug 2025
- Avg. response time1 hour
- Last deliveryabout 4 hours
Languages
French, English, Chinese, Italian, German, Spanish
My Portfolio
FAQ
What software do you rig in?
Primarily Maya, which is industry-standard for both game and film rigging. Blender is available on request.
Is the rig ready for Unity, Unreal, or Roblox?
Yes, all game-tier rigs are optimized and exported for real-time engines with clean, lightweight controls.
Do you do facial rigging and lip-sync?
Yes, included from Standard package up — using blend shapes or joint-based controls depending on your pipeline.
Can you rig creatures or non-humanoid characters?
Yes, I handle biped, quadruped, and custom creature anatomy.

