I will create pixel art game asset map tilemap and tileset for your game


About this gig
create pixel art game asset map tilemap and tileset for your game
If you need high-quality, game-ready pixel art environments that blend seamlessly into your project, you are in the right place. A great game map needs proper grid alignment, a cohesive color palette, and smart layout design to keep players immersed.
I specialize in creating custom game maps, tilemaps, and environmental assets for 2D games and virtual spaces. Whether you are building a top-down RPG, a platformer, or a custom virtual space, I create functional assets tailored to your needs.
What I Offer:
- Custom Map Design: Cozy indoor scenes, massive overworld maps, and dungeons.
- Precise Tilemaps: Perfectly aligned to industry standards for stress-free integration.
- Game-Ready Delivery: Crisp, transparent PNG files and organized sprite sheets.
Why pick me?
- 100% Hand-Drawn: No AI generators or copied assets. Everything is pixel-by-pixel.
- Perfect Grid Alignment: (16x16, 32x32). or Your Preferred Grid size
- Seamless Tiling: Tested to repeat perfectly with no ugly seams on your maps.
- Dev-Ready Files: Delivered in crisp, transparent PNGs with organized layers.
Please message me before placing your order!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Emmanuel
Engine Ready Game Assets and Pixel Art Built to Your Specs
- FromUnited Kingdom
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, French
My Portfolio
Other Game Art Services I Offer
FAQ
Are the maps and tilesets ready to use in game engines?
Yes! Every asset is delivered as a perfectly aligned, clean PNG file that integrates seamlessly into engines like Unity, Godot, or RPG Maker.
What details do you need to begin the project?
I require your basic game theme, the intended tile grid size (e.g., 16x16 or 32x32), and any rough sketches or reference styles you like.
Do you provide the editable source files?
Yes, organized and layered PSD source files are included in the Premium package, or can be added as a custom gig extra.
What engines or software are your assets compatible with?
They work with any software that supports PNG images or spritesheets. This includes Unity, Godot, Unreal Engine, RPG Maker, GameMaker, and virtual platforms like Gather.town or Topia.
Do you provide the source files, and in what format?
Yes, premium packages include source files, or you can add them as a gig extra. I typically deliver source files as layered .PSD (Photoshop) or .ASEPRITE files, depending on what you prefer for your workflow.
Can you match an existing art style for my game?
Absolutely. If you already have a game in progress, just send me screenshots, your current color palette, or reference images. I will match your existing style perfectly so the new assets blend right in.
Do your tilesets include collision layers or autotiles?
I deliver the raw visual assets (tilesets and layouts) as organized spritesheets. Setting up the actual collision boxes, tilemaps, or autotile rules is handled on your end inside your specific game engine.

