Hello amazing buyer, I'm Endrick
I build gameplay systems and technical features for Unreal Engine games and prototypes.
My focus includes multiplayer replication and networking, tactical and turn-based combat AI, Blueprint dialogue systems, and combat VFX with Niagara.
Whether you need a new system, a specific mechanic implemented, or an existing problem fixed, I focus on understanding what your game needs and building the solution around it.
If you have an Unreal Engine problem or feature in mind? Send me the details and let’s work from there.
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