I will do roblox full game development, roblox scripter, combat system, luau scripting


1 order in queue
About this gig
Bring your Roblox idea to life with a developer who works from a real plan, not guesswork. I specialize in full Roblox game development, Luau scripting, combat and PvP systems, DataStore saving, and monetization setup (gamepasses, developer products).
What sets this gig apart: I ask for your Game Design Document or a clear feature list before we start, so pricing and delivery time are accurate from day one, no vague "I'll build anything" promises that fall apart mid project, and no percentage only or exposure only deals.
What you get:
- Full Roblox game creation from concept to publish ready build
- Clean, optimized Luau scripting (combat, NPCs, leaderboards, shops, quests)
- DataStore and ProfileService saving that does not lose player progress
- Custom maps, environments, and mobile friendly UI/UX
- Gamepass and developer product monetization setup
- Bug fixing, playtesting, and post delivery support window
I build simulators, tycoons, obbies, PvP and battleground games, horror games, and RPG systems, and I also take standalone combat system, animation, or scripting only commissions if you already have a builder.
Message me with your idea.
Get to know Dave G
AI Agent Developer, Multi AI Agent, Voice Agent, Claude, n8n, CRM
- FromNigeria
- Member sinceAug 2025
- Avg. response time1 hour
- Last delivery1 month
Languages
English, Spanish, German, French
My Portfolio
FAQ
Do you build the game from scratch or do I need existing assets?
Either. I can build a full game from just a concept, or add scripting, combat, or systems to a game you already have.
How long does a full game take?
A simple obby or small simulator: 5 to 10 days. A full game with combat, monetization, and mobile optimization: 2 to 4 weeks depending on scope, confirmed once I see your GDD or feature list.
Do you take percentage only or revenue share deals?
No. Every project is scoped and paid upfront or in milestones. This protects both of us and keeps delivery timelines honest.
Can you fix or add to an existing game instead of building a new one?
Yes, send your place file or a description of what's already built and I will quote based on the actual codebase, not a guess.
Do you use AI to write the scripts?
I use AI as a tool for boilerplate and debugging support, same as most professional developers now do, but every system is reviewed, tested, and adapted to your specific game by hand, not auto generated and shipped blind.
What is included in post delivery support?
Bug fixes and small adjustments related to the delivered scope for a set window after handoff, ongoing feature additions are quoted separately.
