I will do 3d game environment low poly map 3d scene in blender or ue5 level design

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eric_cane
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eric_cane
Eric

About this gig

Need a 3D game environment that looks great and runs well in your engine? Many projects stall because scenes are slow, inconsistent, or hard to import. I build clean, optimized 3D environments for Unity, Unreal Engine, and Blender, so you can spend your time building the game instead of fixing assets.




What you get:


- A custom 3D game environment or 3D map built from your brief


- Low poly game environment and stylized options


- Modular props with clean UVs and organized files


- Textures, lighting, and preview renders


- Engine ready exports (FBX, OBJ, project package on request)




How it works:


1. Send your brief, references, and engine version


2. I confirm scope and share a blockout for approval


3. I model, texture, and light the scene


4. You review and request revisions


5. I deliver labeled, organized files




Great for indie games, prototypes, mobile games, VR and level design.




Message me before ordering with your idea and references. I reply quickly and will recommend the right package for your project. Click Order Now to start your environment.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Eric

Eric

3d game environment, game map, level design and game art

  • FromUnited States
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English
Hi, I'm Eric, a 3D environment artist who builds custom game environments, 3D maps, realistic environment and low poly game assets for indie studios and solo developers. I work in Blender and deliver engine ready files for Unity and Unreal, with clean UVs, optimized textures, and organized folders. Every project starts with a clear brief and an early blockout, so you see the layout before detailed work begins. I reply fast, deliver on time, and keep communication simple. Send me your idea and references, and I'll recommend the best option for your game. Let's build your world.

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