I will make 52 arkit blendshapes, facial rigging for vrm, vrchat, vtuber avatar


About this gig
Need accurate, industry standard facial animation? I create full 52 ARKit blendshapes and precision facial rigging for VRM, VRChat, and VTuber avatars compatible with iPhone face tracking, Perfect Sync, and major VTuber software.
What I offer:
- Complete 52-shape ARKit blendshape sets (Perfect Sync compatible)
- Facial rigging for VRM 0.x/1.0, VRChat avatars, and Live2D/3D VTuber models
- Eye tracking, mouth shapes, eyebrow movement, and micro-expressions
- Optimization for iPhone ARKit face tracking, VSeeFace, VTube Studio, and Warudo
- Clean topology-safe rigging that won't break your existing model
- Compatible with Blender, Unity, and VRM-format avatars
Why work with me:
Perfect Sync and full ARKit blendshapes are what separate amateur VTuber setups from professional ones accurate facial rigging means your expressions translate naturally without glitches or stiff movement.
Perfect for: VRChat avatar creators, VTuber debuts, VRM model commissions, and anyone needing precise facial tracking for streaming or virtual production.
Message me with your model file (VRM/FBX/Blend) for a custom quote.
Get to know Ethan M
I bring anime VTuber characters to life with smooth Live2D rigging
- FromUnited Kingdom
- Member sinceJan 2026
- Avg. response time6 hours
Languages
English, Hindi, German, French, Spanish, Chinese, Japanese, Polish, Portuguese, Italian
My Portfolio
FAQ
What files do I need to provide to get started?
Please provide your 3D character model in FBX, OBJ, BLEND, or VRM format. For the best results, ensure your model has clean facial topology around the eyes and mouth, as this allows for smooth facial rigging and precise deformation during tracking.
Will these 52 ARKit blendshapes work with my iPhone or webcam?
Yes! The 52 arkit blendshapes map exactly to Apple’s standards. They are fully compatible with iPhone apps like Live Link Face, and webcam software like VSeeFace, Luppet, and Animaze for vtuber streaming.
Can you fix my model's topology if it isn't ready for facial rigging?
Yes, but please message me first. If your avatar or vroid model has overlapping geometry that prevents clean facial expressions, I can optimize the topology for you as a custom add-on before starting the rig.
Do you support custom facial expressions beyond the standard 52 ARKit set?
Absolutely. If your vrchat avatar needs custom expressions like shock, anger, or unique anime styles, I can create extra shape keys. Contact me first to discuss the requirements for your mocap animation.

