I will build unity game prototypes, mechanics and core systems

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Manuel P

About this gig

I will create a custom Unity game prototype or gameplay system tailored to your idea.


This gig is focused on playable prototypes, mechanics, and core systems ideal for testing concepts, vertical slices, or early-stage development.


What I can do:

Unity gameplay mechanics and systems (C#)

Playable prototypes and demos

Player controllers, abilities, combat, UI logic

Mobile or PC-oriented prototypes

Clean, organized, and scalable code


What you will receive:

A playable Unity project

Well-structured C# scripts

Clear implementation of the requested mechanics

Project ready to expand or iterate


Important notes:

This gig is for prototypes and systems, not full commercial games

Art and assets are kept simple unless provided by you

Please contact me before ordering to define scope and complexity

Get to know Manuel P

Manuel P

Video game developer

4.5(2)
  • FromSpain
  • Member sinceApr 2022
  • Avg. response time4 hours
  • Last delivery2 months
  • Languages

    English, Spanish, Catalan
I’m a game developer specialized in Unity and Unreal Engine, with solid experience in gameplay programming, systems, UI, and internal tools. I work with C#, C++, and Blueprints, delivering clean, scalable, and optimized mechanics. I’ve developed projects for mobile, PC, and WebGL, including procedural generation, ability systems, AI, and complete game flows. Fast learner, clear communicator, and focused on providing technical solutions from day one.