I will facial animate,body morph,arkit151,code glb,vrm avatar,lipsync,talkinghead,rig3d

F
favorbascet
F
favorbascet
Favorbascet

About this gig

Hello there

I'm here to create, integrate & optimize 3D avatar for Aurora Ai system, TalkingHead, browser, mobile app, Live streaming app including animaze and other Real-Time use

Model will be 99% visibility base on your references image, requirements & details, including assets, cloths, hair etc

Rigging details

I will Use clean production topology suitable for facial deformation and real-time rendering, Full body rig, facial rig, individual finger controls, eye controls, jaw/tongue controls, facial blendshapes/morph targets, phoneme/viseme shapes, emotion shapes

Includes: ARKit-compatible 52/151 facial blendshapes plus custom Aurora expressions and other companionship use

I will Use PBR materials: Base Color, Normal, Roughness, Metallic and Emissive/masks(base on your requirements)


Avatar will be rigged and compatible with/for TalkingHead/met4citizen, Three js project, browser & mobile app, Ai friendly app, Ai companion system and so forth

Rigging will include body physics, cloth physics, smoothtalk, lifelike eyes blinking, eyes coding for tracking etc.


Contact me now, and have a great day ahead Thanks

Get to know Favorbascet

Favorbascet

Will code your avatar eyes, mouth, and lips for live stream and mobile app, web

  • FromUnited States
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, Italian, French
Good Day Favorbascet is my name, a well experienced 3D avatar optimizer for Real-Time purpose such as: Live streaming, mobile app, website(Three .js) and other Ai companionship app. Real-Time avatar are required to clean topology & perfect uv mapping(Not roughly one), realistic/stylized texture, with advance 3D skeletons/rigging. Rig full body for tracking, Facial rig for expressions and lip sync, Implement eye blinking and movement, head tracking, Support hand and finger movement, compatibility with VTube Studio/VRM and Animaze, ⁠Export as VRM/GLB and will Provide editable final Blender file.

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