I’m a professional 3D Character Artist focused on creating detailed, expressive, and animation-ready characters. My work covers character modeling, sculpting, retopology, texturing, and facial setup.
I specialize in blendshapes and facial expressions, creating natural deformations for talking, lip-sync, emotions, and animation. I can work with both realistic and stylized character designs and deliver clean, organized assets suitable for animation, games, cinematics, and other 3D projects.
I can help turn your idea into a production-ready 3D character.
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