I will model and rig game ready 3d characters for unity and unreal engine


About this gig
Get a production-ready 3D character designed around your game engine and technical requirements.
I will model, texture and rig an original character for Unity or Unreal Engine. Your character can be realistic, stylized, contemporary, science-fiction, historical or cartoon-based.
My services include:
- Custom 3D character modeling
- Clean retopology and optimized geometry
- UV mapping and PBR textures
- Clothing, hair and accessory modeling
- Skeletal rigging and skin weighting
- Facial expressions and blendshapes
- Idle, walk, run or custom animations
- Unity humanoid rig preparation
- Unreal Engine skeleton preparation
- Organized FBX, OBJ and Blender files
The model will be created according to your target platform, art direction and polygon budget. Engine integration, advanced blueprints, programming and gameplay systems are separate from character creation.
Contact me before ordering to confirm the character complexity, engine version, skeleton requirements and deliverables.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Felix H
Production Ready Rigs for Games and Animation
- FromGermany
- Member sinceJul 2026
- Avg. response time3 hours
Languages
German, English, Spanish, French
My Portfolio
FAQ
Can you prepare characters for both Unity and Unreal Engine?
Yes. Please specify your chosen engine, version and skeleton requirements before production begins.
Will you import the character into my game project?
Basic engine preparation is available. Complete project integration or blueprint work may require a custom offer.
Can you rig the character to an existing skeleton?
Yes. Provide the skeleton, sample character and technical specifications for review.
Do you create realistic and stylized characters?
Yes. I can work with realistic, semi-realistic, cartoon, science-fiction and stylized directions.
Can you optimize a character for mobile games?
Yes. The topology and textures can be adjusted around a mobile polygon and performance budget.
