I will develop a co op multiplayer party game in unity like lethal company or peak
About this gig
Prices and timelines are flexible, so please message me before placing an order!
Want to make a co-op game that friends can't stop playing together? I build online multiplayer games in Unity in the style of Lethal Company, R.E.P.O., Peak and Content Warning, where chaos, teamwork and laughs keep players coming back.
What's included:
- Online multiplayer: Steam lobbies, invites, host/join and reliable syncing for 2-8 players
- Proximity voice chat so players can hear each other in the world
- Co-op gameplay loops: loot and quota runs, objectives, survival, traversal or party minigames Physics-based movement, ragdolls and funny interactions
- Enemy AI, horror atmosphere and jumpscares (optional) Stylized 2D or 3D visuals, UI and menus PC and Steam builds, ready for a demo or playtest
- Clean, well-commented code you can keep building on
Let's make a co-op game that players and streamers love to share!
Prices and timelines are flexible, so please message me before placing an order!
Get to know Felix
Game Developer, Designer, 2D and 3D Artist
- FromPakistan
- Member sinceOct 2026
- Avg. response time1 hour
- Last delivery3 days
Languages
English
FAQ
Can you make a game like Lethal Company, R.E.P.O. or Peak?
Yes. I can build a co-op game inspired by those mechanics and feel, with your own original theme, art and twist. I don't copy assets or code from existing games, so everything you get is yours to publish.
How many players can play together?
Usually 2–8 players online. The exact number depends on your game's design, and we'll pick the right player count and networking setup before I start.
Which engine and networking do you use?
I work in Unity and choose the networking solution that fits your project, such as Netcode for GameObjects, Mirror, FishNet or Photon, with Steam lobbies for hosting and invites.
Do players need dedicated servers?
Not usually. Most co-op games use peer-to-peer hosting through Steam, where one player hosts and friends join. That keeps your running costs at zero. Dedicated servers are possible if your game needs them.
Will I get the source code?
Yes, with the Standard and Premium packages. You get the full Unity project with clean, commented code so you or another developer can keep building on it.
Can you publish my game on Steam?
I can prepare a Steam-ready build and help with Steamworks integration and store page setup. You'll need your own Steamworks account and app ID to publish under your name.
What do you need from me to get started?
A short description of your game idea, any reference games or videos, your budget and your deadline. If you only have a rough idea, message me and we'll shape it into a clear plan together.
Can you add voice chat?
Yes. Proximity voice chat, where players hear each other based on distance, is something I can add to any co-op project.
1 reviews for this Gig
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Rating Breakdown
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- Quality of delivery
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virtual182

Pakistan
Fixed the bugs in my game quickly and cleanly. Strong Unity/C# knowledge, polite, responsive, and easy to work with. Explained the fixes clearly. Highly recommended.
$50
Price
1 day
Duration
Helpful?
1 reviews for this Gig
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
V 
virtual182

Pakistan
Fixed the bugs in my game quickly and cleanly. Strong Unity/C# knowledge, polite, responsive, and easy to work with. Explained the fixes clearly. Highly recommended.
$50
Price
1 day
Duration
Helpful?

