3D Environment Artist and Procedural World Builder
United States
English, Spanish, German
About me
I build detailed 3D environments and procedural worlds for games, VFX, cinematics, visualization, and interactive experiences. My work covers landscapes, terrain, natural environments, architectural spaces, world-building systems, environment assets, and procedural scene generation. I focus on strong composition, scalable workflows, optimized assets, realistic materials, and production-ready scenes that can be adapted to different project requirements.... Read more