
Ferrerodev
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Freelancer
FerreroDev • Self-employed
May 2020 - Present • 6 yrs 5 mos
I am an independent Unreal Engine developer specializing in Blueprint-based gameplay programming, AI, physics, multiplayer systems, and rapid game prototyping. I have been working with Unreal Engine since 2020 and have contributed to over 120 projects across PC, console, and mobile platforms. My work ranges from implementing individual gameplay mechanics and complex AI behaviors to developing complete playable prototypes and game systems. I primarily work with Blueprints and have experience developing player movement, AI decision-making, EQS systems, physics-based mechanics, vehicles, multiplayer and server-authoritative systems, UI, progression systems, and various custom gameplay frameworks. I also have experience troubleshooting complex Unreal Engine issues, including replication problems, crashes, packaging errors, performance issues, plugin integrations, and mobile deployment. My role often involves taking a client's idea or technical requirement and turning it into a functional, polished Unreal Engine implementation.
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kwakstaraps

United Kingdom
Amazing work from Ferrerodev. Everything from the implementation of ideas to the final delivery has been top-notch. I look forward to ordering again soon.
cratliff2021

United States
This is the 3rd or 4th job I have done with this freelancer and I keep coming back for more. Always a pleasure to work with, with good communication and expectations. I am looking forward to starting the next project!
jamesrjennings

Australia
Great effort working through this milestone, highly recommend
jamesrjennings

Australia
edj795

United States