I will do a comic game art

F
feteus
F
feteus
festus

About this gig

Im a passionate pixel game artist specializing in creating 2D pixel art, game sprites, characters, environments, props, and character animations for indie games, mobile games, RPGs, platformers, and retro-style projects.

I can turn your ideas, sketches, or references into polished pixel assets that fit your games visual style and feel consistent across your entire project. Whether you need a single character, a complete sprite sheet, animated enemies, NPCs, weapons, tilesets, or environmental assets, I focus on clean pixel placement, strong silhouettes, readable designs, and appealing animation.

What I can create:

2D pixel characters & NPCs

Pixel character animation

Walk, run, idle, attack & death animations

Sprite sheets & game-ready sprites

Pixel game environments & backgrounds

Tilesets, props & interactive objects

RPG, platformer & adventure game assets

8-bit, 16-bit & modern pixel art

Character concepts and sprite variations

UI icons and collectible items

I work with attention to pixel consistency, proportions, color palettes, shading, frame timing, and game readability, making sure the final artwork is practical for implementation in your game engine.

Whether you're developing

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know festus

festus

comic game art

  • FromNigeria
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
I’m a passionate pixel game artist specializing in creating 2D pixel art, game sprites, characters, environments, props, and character animations for indie games, mobile games, RPGs, platformers, and retro-style pro I can turn your ideas, sketches, or references into polished pixel assets that fit your game’s visual style and feel consistent across your entire project. Whether you need a single character, a complete sprite sheet, animated enemies, NPCs, weapons, tilesets, or environmental assets, I focus on clean pixel placement, strong silhouettes, readable designs, and appealing animation.

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