I will build a custom java server
Java Dev and Discord Architect with 4 years of problem solving experience
About this Gig
I will develop a fast, reliable Java WebSocket or TCP server for real-time communication.
Whether you need a chat server, broadcast system, or multiplayer backend. I'll build a clean, scalable solution with secure connection handling, message events, and easy client integration.
What you get:
- Custom Java WebSocket or TCP server
- Clean, well-commented code
- Multiple events (connect, message, ping, broadcast)
- Optional database or authentication system
- Setup guide and testing support
⭐️Ideal for: chat apps, proxy servers, multiplayer games, or any real-time Java API.
Built with performance and simplicity in mind, perfect for developers who want a solid backend foundation.
FAQ
What technologies do you use for the server?
I build servers mainly with pure Java (Socket / WebSocket / HTTP). If needed, I can also use Spring Boot, Jetty, or lightweight libraries for REST or WebSocket support.
Can you connect the Java server to a database?
Yes. I can integrate MySQL, SQLite, or MongoDB for user storage, authentication, or leaderboards. (You can add this as an extra when ordering.)
Can you create a client to test the server?
Of course. I can create a Java or JavaScript client for testing the server connection and events — perfect for development or demo purposes.
I only need a small fix or improvement, is that possible?
Yes, I can debug or extend your existing Java socket or WebSocket server. Simply send me your code or describe the issue before ordering.
Will you host or deploy the server for me?
Hosting is not included by default, but I can help you set up and run the server on your local machine or VPS (Linux/Windows).
Do I need advanced Java knowledge to use the server?
No. The server includes clear documentation and comments, so you can easily understand how to connect and extend it, even as a beginner.
Can you make a multiplayer game backend?
Yes! I can build a real-time backend suitable for 1v1, coop, or lobby-based games using WebSockets or TCP connections.
What do you need from me before starting?
I need a short description of your project, required features, and optional screenshots or flow diagrams if available. The clearer your requirements, the faster and cleaner I can deliver.
