I will create a game ready 3d character and rig for ue5 blueprints gameplay ue5


About this gig
Looking for a production grade, game ready 3D character optimized specifically for Unreal Engine 5 ?
I specialize in creating clean, performance optimized 3D characters designed to integrate seamlessly into UE5 projectswithout mesh distortion, inverted normals, or animation retargeting issues.
What I Deliver:
Clean Topology: Quad-based edge flow built for clean limb bending and facial deformation.
Epic Skeleton Standard: Rigged directly to Manny/Quinn hierarchyinstantly retarget any Marketplace animations with zero hassle.
PBR Texturing: High-quality maps (Albedo, Normal, Roughness, Metallic, AO) authored in Substance 3D Painter.
Facial Rigging (Optional): 52 Apple ARKit blendshapes ready for Live Link Face motion capture.
Engine-Tested: Every character is imported and tested inside Unreal Engine 5 before delivery.
Software & Formats:
Tools: Blender, ZBrush, Marvelous Designer, Substance 3D Painter, Unreal Engine 5.
Deliverables: .fbx .blend`, UE5 project/asset files, and 2K/4K PBR textures.
Please contact me before ordering to discuss your project. I will provide a tailored solution for your game.
Get to know fizzydp
ue5 riging, 3d jewelry
- FromItaly
- Member sinceSep 2026
- Avg. response time1 hour
Languages
Italian
My Portfolio
FAQ
Will this character be compatible with Unreal Engine 5 marketplace animations?
Yes! The character is rigged directly to the UE5 Epic Skeleton hierarchy (Manny and Quinn compatible). This means you can retarget and use any animation pack from the Unreal Engine Marketplace or Mixamo immediately without deformation issues.
Does the rig support facial motion capture (Live Link Face / ARKit)?
Yes! In the advanced packages or as an add-on, I can include the 52 standard Apple ARKit blendshapes (visemes and expressions). This allows you to drive facial performance in real-time using an iPhone and Unreal Engine’s Live Link Face app.Yes! In the advanced packages or as an add-on, I can include
What file formats will I receive, and do I get commercial rights?
You receive full commercial rights for your game or project. Deliverables include the game-ready .fbx file, source project files (.blend), high-resolution PBR texture maps (Base Color, Normal, Roughness, Metallic, AO), and project files pre-tested inside UE5.

