I will create pixel art vfx, spell animation, projectile vfx, magic effect, spritesheet

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Astrodammy

About this gig

About This Gig


I will create custom pixel art VFX, spell animations, projectile effects, magic effects, and sprite sheets for your game.


I can create pixel animations that add impact and visual feedback to attacks, abilities, spells, weapons, characters, and environmental interactions. Whether you are developing an RPG, platformer, action game, roguelike, fighting game, or indie project, I can design VFX that match your game's art style and animation needs.


My pixel VFX services include:


  • Magic and spell effects
  • Fire, ice, lightning and elemental effects
  • Projectile and projectile trails
  • Explosions and impact effects
  • Hit effects and attack animations
  • Energy blasts and beams
  • Weapon slash and swing effects
  • Smoke, dust and environmental effects
  • Charging and casting animations
  • Particle style pixel effects
  • Animated VFX sprite sheets


I can work with different pixel art styles and resolutions, including 8-bit, 16-bit, and more detailed pixel art. VFX can be delivered as individual frames or organized into a sprite sheet for easy implementation in your game.


Send me your effect reference, preferred pixel style, resolution, animation requirements, and game details before ordering

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Astrodammy

Astrodammy

Professional Pixel Art for Characters, Games, Assets and Animation

  • FromUnited States
  • Member sinceSep 2026
  • Languages

    English, Spanish, French, German
I’m a professional pixel art artist specializing in a wide range of pixel based artwork for games, digital media, and creative projects. I create pixel characters, sprites, sprite sheets, animations, environments, backgrounds, tilesets, props, weapons, items, icons, UI assets, portraits, PFPs, illustrations, maps, and game assets. I can work across RPG, platformer, top down, retro, 8bit, 16bit, and modern pixel art styles, with a focus on clean pixel placement, strong silhouettes, readable details, consistent aesthetics, and game ready files.