I will do pixel art background landscape video game character sprite environment pixels


About this gig
Need pixel art that actually looks like it belongs in your game, not a mismatched asset pack? That's the problem I solve.
I create custom pixel art backgrounds, landscapes, characters, and sprites built to match your game's style, not generic filler. Whether you're missing a background, a full environment, or a character sprite sheet, I fill that gap with art that fits your existing scenes seamlessly.
What I create:
- Pixel art backgrounds, landscapes, and environments (parallax-ready on request)
- Character and character design work, including sprite sheets and animation
- Game art, scenery, and wallpaper/banner pieces
- Retro styles: 8bit, 16 bit, 32 bit, NES-inspired
- Digital art, illustration, and stream backgrounds
I work directly from your game's existing palette and resolution so new pieces don't clash with what's already built, and I deliver organized, tileset-ready files your team can drop straight in.
Send me your game's style reference and what you need (background, character, sprite, tilemap) before ordering, and I'll quote size and turnaround accurately.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know francis art
pixel artist game art character design and animation
- FromUnited States
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, Spanish
Other Game Art Services I Offer
FAQ
What styles do you work in — 8bit, 16bit, or more modern pixel art?
All of them. Tell me your game's resolution and reference art, and I'll match that exact style, whether it's NES-style 8bit or a more detailed 16/32bit look.
Can you match my existing game assets, or will new pieces look out of place?
I work from your existing palette, resolution, and reference sprites so new backgrounds or characters blend in with what's already built, not stand out.
Do you do character sprite sheets and animation?
Yes - idle, walk, and action frames can be included as a sprite sheet, organized and ready to import.
What about backgrounds specifically - parallax layers?
Yes, I can split backgrounds into parallax-ready layers on request, or deliver a single flat scene if that's what your engine needs.
What file formats and sizes do I get?
PNG with transparent backgrounds where relevant, sized to your specified resolution/tile size, plus a tileset or spritesheet layout if needed.
What do you need from me before I order?
Your game's resolution, a style/reference image, and what you need (background, character, sprite, environment) - that's enough for an accurate quote.
Can you do a full environment or ongoing asset pack?
Yes — message me the scope and I'll quote a per-asset or full-pack rate with a realistic turnaround.

