I will custom beamng drive mods, custom maps, beamng map

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fred_gaming
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Fredey

About this gig

Your BeamNG project deserves more than a stock map or a half-finished mod. I build fully custom BeamNG.drive content from scratch, drivable maps with real elevation and road networks, vehicle mods with working mechanics, and detailed environments that hold up under close inspection, not just from a distance.


Most map packs out there feel copy-pasted: flat terrain, repeated assets, roads that don't connect logically. I design each layout with actual drivability in mind, proper collision meshes, optimized textures, and terrain that doesn't tank your FPS the second you load in.


Whether you're building a server, a YouTube series, or a personal passion project, I handle the technical side (JBeam configs, node/beam setups, terrain sculpting, prop placement) so your world feels intentional instead of thrown together.


Send me your reference images, road layout ideas, or vehicle specs, and I'll turn them into a working BeamNG mod or map you can drop straight into your game.


Message me with your project details and let's get it built right.

Get to know Fredey

Fredey

Developer, Designer, Moddler

  • FromBrazil
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English
I’m a BeamNG.drive developer specializing in custom maps, environments, vehicles, tracks, Lua scripting, and gameplay systems. I turn ideas into polished, optimized, and drive-ready BeamNG experiences with attention to performance, realism, and detail. Whether you need a custom racing map, terrain, vehicle modification, gameplay feature, or complete BeamNG project, I can help bring it to life with clean and reliable development. I focus on clear communication, quality work, and delivering exactly what your project requires.

Other Game Development Services I Offer