I will create custom armor, weapons, helmets and rigs for bannerlord skyrim and ck3


About this gig
Sick of clunky, low-poly armor mods that look like they're from 2011?
Most "custom" game asset services deliver models that don't fit the game's skeleton, clip through animations, or just don't match the art style of Bannerlord, Skyrim, or CK3 leaving you with a broken import and a wasted order.
I'm a 3D artist specializing in game-ready armor, weapons, and helmets for Mount & Blade II: Bannerlord, Skyrim, and Crusader Kings III. I model, texture, and rig each asset to match your game's engine requirements so it fits, moves, and looks right the first time.
What I can build for you:-
- Custom armor sets (chest, gauntlets, boots, pauldrons)
- Helmets with full detail and historical/fantasy accuracy
- Weapons swords, axes, bows, polearms, and more
- Proper rigging & weight painting for animation compatibility
- Game-ready export (.fbx, .nif, or engine-specific formats)
- Full PBR texturing (diffuse, normal, roughness, metallic)
Every asset is built to import cleanly no clipping, no broken rigs, no style mismatch.
Have a design in mind? Send me references, concept art, or even a rough sketch, and let's talk scope before you order I want your asset done right the first time.
Get to know Fred
Skyrim and Fallout Modder Creation Kit Specialist
- FromArgentina
- Member sinceSep 2026
Languages
English
FAQ
What file formats do you deliver?
Standard delivery includes .blend and .fbx source files. For Bannerlord/Skyrim/CK3-specific imports, I export in the engine-required format (e.g. .nif for Skyrim) on Standard and Premium packages.
Can you work from a reference image or concept art?
Yes, references (images, sketches, or even in-game screenshots for style-matching) help a lot. The more detail you provide, the closer the final model matches your vision.
Will the model be rigged and ready to animate in-game?
Rigging is included on Standard and Premium packages, matched to the target game's skeleton. Basic package delivers an unrigged static model only.
Do you guarantee it will work in my game without issues?
I test imports for the specified game engine, but every mod setup is different. If you have other mods installed, send me your load order so I can check for conflicts before final delivery.
