I will create, pro rig fix and optimize mmd vroid warudo koikatsu arkit 3d model vrchat

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Adew

About this gig

Looking for help with your MMD, Vroid, Warudo, Koikatsu, or ARKit 3D avatar?

I'm a professional 3D artist specializing in 3D avatar fixing, rigging, weight painting, facial setup, model conversion, and optimization.


I can help you with:

  • MMD model fixing and conversion
  • Vroid and VRM model setup
  • Warudo avatar setup
  • Koikatsu model conversion and fixes
  • ARKit 52 blendshapes
  • Facial expressions and face tracking
  • Full-body and facial rigging
  • Weight painting and skin fixes
  • Bone and deformation corrections
  • PhysBones and character physics
  • Unity avatar setup
  • Model optimization
  • Materials, textures and shaders
  • FBX, VRM, PMX and Blender workflows
  • VTuber ready avatar preparation


I can fix existing models or prepare your character from scratch depending on your requirements.

I work with Blender, Unity, Vroid, VRM, MMD, Warudo, Koikatsu, ZBrush and other 3D tools.


Please contact me before ordering and send your model/reference files and requirements. Ill review everything and recommend the right package for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Adew

Adew

Where Characters Come to Life

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English
Rigging and animation are where a character either comes alive or falls flat, and I focus entirely on getting that part right. Using Maya, Blender, Unity, Unreal Engine, and Character Creator 4/5, I build clean, production ready rigs with IK/FK controls, precise weight painting, and facial setups made for real-time performance. I don't just hand off a file; I test everything inside your target engine first, so what you receive is ready to use, not something you'll need to debug later. Send your model and project details, let's build something that moves well