I'm a 3D artist creating high-quality models for games, animations, visualizations, and 3D printing. I focus on details and clear communication to deliver game-ready assets, props, characters, and product visualisation.
I offer:
• Low/high-poly models both stylized and realistic
• hard-surface modeling
• sculpting
• character creation
• retopologizing
• UV unwraping
• Basic texturing
• Rigging
• Game ready assets
• 3D printable models... Read more