I will integrate multiplayer and lobby system into your unity game

F
furkancanturk
F
furkancanturk
Furkan C

About this gig

Setting up Multiplayer from scratch in Unity is a headache. Host Authority conflicts, lobby logic that breaks the game, it is a real pain and takes weeks to fix sometimes if you are really stuck.


I am a Game Developer who has experience with Photon Fusion 2, and networking in Unity. I integrate the networking and lobby system into your existing project, so players can connect, join via code, and sync across scenes.


What's Included:

  • Lobby Setup (Basic): Room creation, joining logic, and lobby management
  • Player Sync (Standard): Movement, rotation, and animation synchronization (syncing your existing assets).
  • Interactive Systems (Premium): I will set up synced world triggers (doors, buttons, or item pickups) and a basic If Player A hits a button, Player B sees the result instantly.
  • C# networking bug fixes

Get to know Furkan C

Furkan C

Game Developer

  • FromTurkey
  • Member sinceDec 2022
  • Languages

    English
Portfolio: https://frkncx.github.io/ Games: https://frkncx.itch.io/ Unity game developer specializing in C# programming and game development. I've shipped 10+ games across game jams and personal projects, with a mobile title on Google Play and a networking asset on the Unity Asset Store. I did professional industry work at Phantom Compass, where I worked alongside senior developers on a Unity prototype. My focus on Fiverr is Unity bug fixing, multiplayer integration, and rapid prototyping. I work fast, I know scope, and I don't overcomplicate things.

My Portfolio

Other Game Development Services I Offer