I will be your unreal engine game dev

F
furranystudio
F
furranystudio
Maxime Sanchez

About this gig

Need a skilled UE5 C++ & Blueprint programmer for short-term fixes, part-time, or long-term dev?


Holding a Masters Degree in Game Programming, I combine high-performance C++ with flexible Blueprints for smooth game design workflows.


From rapid prototyping to complex game architectures, I help indie creators and studios build optimized UE5 projects.


️ WHAT I CAN DO:

C++ & Blueprint Architecture: Hybrid setups, exposing C++ logic to Blueprints, debugging.

Gameplay Mechanics: Locomotion, Motion Matching, inventory systems, interactive objects.

AI & Behaviors: Behavior Trees, EQS, AI perception, stealth logic, boss patterns.

Procedural Systems: Multithreaded chunk generation, FastNoise, dynamic procedural meshes.

Multiplayer: Replicated variables, RPCs, lobby/server list UI, host & client logic.

UI & Optimization: Custom UMG widgets, action wheels, memory profiling, FPS stabilization.


WORKFLOW:

Team-Ready: Perforce (P4), GitHub, GitLab, Discord.

Flexible Terms: Bug fixes, ongoing part-time support, or full-time dedication.

Clear Updates: Regular progress reports, documented code, and video demos.


PLEASE REACH OUT BEFORE ORDERING so we can structure the perfect custom offer!

Get to know Maxime Sanchez

Maxime Sanchez

Unreal Engine and Unity Developer

  • FromFrance
  • Member sinceOct 2026
  • Languages

    English, French, Spanish
I am a passionate Unreal Engine and Unity developer specializing in multiplayer video games. With experience in C# and .NET since 2012, I work as both a freelance and open-source developer. I have a strong background in game mechanics, AI systems, and UI implementation, and I am currently completing my Master's in Game Development.

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