I will retopologize uv unwrap optimize your 3d model for game and animation


About this gig
Greetings!!!
Is your 3D model too dense, difficult to animate, full of messy topology, or unsuitable for texturing and production?
I can transform your high-poly, sculpted, scanned, or AI-generated model into a cleaner, optimized asset with organized topology and efficient UVs.
I specialize in retopology, UV unwrapping, mesh cleanup, and 3D model optimization. I rebuild the geometry while preserving the important shapes and details of your original model.
My service includes:
- Manual retopology with clean polygon flow
- Polygon reduction and edge-loop optimization
- Mesh cleanup and geometry correction
- UV unwrapping and efficient UV packing
- High-poly to low-poly preparation
- Game-ready mesh optimization
- Texture-baking preparation
- Normal and AO baking preparation
I work with characters, creatures, weapons, props, hard-surface assets, products, sculpts, scans, and suitable AI-generated models.
Whether your model is too heavy, has poor topology, unusable UVs, or needs preparation for animation, texturing, rendering, or game production, I can help.
Send your model and intended use before ordering complex projects so I can assess the mesh and recommend the right workflow.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know gogolocho
Custom 3D Modeling Game Ready Assets Retopology and Optimization
- FromUnited States
- Member sinceMay 2025
Languages
English, French

