I will develop unity game mechanics, systems, and bug fixes


About this gig
Need a Unity developer who actually understands game feel? I can help you build and polish core mechanics, implement systems, fix stubborn bugs, and refactor messy code.
I've shipped Unity projects across game jams and professional productions including work at Keywords Studios so I'm used to real pipelines, tight deadlines, and making things work under pressure.
What I can help with:
- Gameplay mechanics (movement, combat, interactions)
- UI/UX implementation
- Bug fixing and code cleanup
- Performance optimization (FPS, loading times)
- 2D and 3D systems in C#
How it works:
- You describe what you need
- I review your project and confirm scope
- I develop, test, and deliver clean, documented code
Not sure which package fits your project? Send me a message before ordering and I'll help you figure it out.
Let's build something worth playing.
Get to know Gabriel L
Unity Developer, Game QA Tester
- FromBrazil
- Member sinceDec 2025
Languages
English, Portuguese, Spanish, Italian
FAQ
Do you need access to my full Unity project?
Yes, ideally I work with the full project to understand the existing code and avoid breaking other systems. I'm comfortable receiving it via GitHub, GitLab, or a zip file.
What Unity versions do you work with?
I work with Unity 2022 and above, including the latest LTS versions. Just let me know which version your project uses before we start.
What if my project is more complex than the package I chose?
No problem — message me before ordering and I'll put together a custom offer that fits your exact needs.
Do you write clean, documented code?
Yes. All code I deliver is organized, commented, and structured so your team or future developers can understand and build on it easily.
Can you work with an existing codebase or only new projects?
Both. I'm comfortable jumping into existing projects, understanding the current architecture, and adding or fixing without breaking what's already working.

