EN: I am a 3D Designer specialized in Digital Games and 3D Printing with over 3 years of experience. I’m an expert in Blender 5.1, focusing on creating high-performance Low Poly assets for games (Unity/Unreal) and high-detail Manifold models for 3D printing. Having led technical teams in game studios like Neo Argo Games, I understand the importance of clean topology, optimized UV maps, and technical precision. Whether you need an optimized game prop or a production-ready STL file, I deliver professional quality with fast turnaround.... Read more