I will develop prototypes in unreal engine or unity 3d

G
gabrielsdi
G
gabrielsdi
Gabriel S

About this gig

Please Note: Delivery times depend on your project's complexity.


Technical Consulting


We can discuss your project if you have a core concept, need a technical roadmap or face code bottlenecks.


What's Included:


  • Technical Overview of the systems built.
  • Core Gameplay Programming (Clean, robust, well-commented scripting).


Assets & Visuals:


I use greybox environments or open-source placeholders. If you have custom 3D models, textures, or animations, I will integrate them. Custom asset creation is not included.


Target Platforms & Exports:


  • PC Only: Windows standalone executable builds.
  • Engine: Unreal Engine 4/5 or Unity 3D project files.


Scope:


  • Single Player Only: I specialize exclusively in single-player experiences. No multiplayer or networking services offered.

Get to know Gabriel S

Gabriel S

Game Designer

  • FromArgentina
  • Member sinceApr 2026
  • Languages

    Spanish, English
Programmer, technical designer, and game development enthusiast. With over 10 years of experience in programming and managing independent projects at Frenzy Times Studio, I specialize in translating complex mechanics into optimized, fully functional game loops. I love building reliable systems—from advanced physics-based interactions and complex enemy AI behaviors to solid inventory frameworks. My focus is on writing clean, scalable blueprint architecture so your game prototype is not just playable, but production-ready."

My Portfolio