I will do 3d game environment, level design, open world map in unity and unreal engine

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game_architect
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game_architect
Dylan

About this gig

Most developers deliver a pretty scene then hand you a map that tanks your frame rate.

I don't do that.


I build 3D game environments in Unity & Unreal Engine 5 that are visually stunning AND production-ready from day one. Every world I create is optimized, playable, and built to match your game's exact art direction not some generic asset dump.


What I build for you:

  • Realistic, stylized, or low-poly environments
  • Full level design & open world maps
  • Terrain sculpting, lighting & atmosphere
  • Asset placement, prop design & world composition
  • Cinematic / cutscene environments
  • Performance optimization & LOD setup
  • Redesigning or upgrading existing maps


Engines & tools:

Unreal Engine 5 · Unity · Blender · Substance


I've built game environments for FPS games, open worlds, horror titles, and cinematic demos. You get a game-ready world not just a render.


Drop your brief. Let's build.

Get to know Dylan

Dylan

Building Games Players Remember

  • FromUnited States
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, Arabic
Frustrated by slow progress, unpolished visuals, or game ideas that just don’t come to life? I help developers and studios overcome these hurdles. I’m Dylan, a versatile 3D Game Architect, and I specialize in transforming concepts into immersive, playable games using Unity and Unreal Engine. Whether it’s realistic, stylized, low-poly, or high-poly environments, intuitive UIs, or stunning VFX, I provide solutions that make your game engaging, professional, and ready for players.

Other Game Development Services I Offer