I will do 3d game environment, level design, open world map in unity and unreal engine


About this gig
Most developers deliver a pretty scene then hand you a map that tanks your frame rate.
I don't do that.
I build 3D game environments in Unity & Unreal Engine 5 that are visually stunning AND production-ready from day one. Every world I create is optimized, playable, and built to match your game's exact art direction not some generic asset dump.
What I build for you:
- Realistic, stylized, or low-poly environments
- Full level design & open world maps
- Terrain sculpting, lighting & atmosphere
- Asset placement, prop design & world composition
- Cinematic / cutscene environments
- Performance optimization & LOD setup
- Redesigning or upgrading existing maps
Engines & tools:
Unreal Engine 5 · Unity · Blender · Substance
I've built game environments for FPS games, open worlds, horror titles, and cinematic demos. You get a game-ready world not just a render.
Drop your brief. Let's build.
Get to know Dylan
Building Games Players Remember
- FromUnited States
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, Spanish, German, Arabic
Other Game Development Services I Offer
FAQ
Will the environment run smoothly in my game?
Yes. Every delivery includes LOD setup, optimized draw calls, and collision tuning. I build for real-time gameplay — not just cinematic renders. Tell me your target platform and I'll build around it.
Can you match my game's specific art style?
Absolutely. Send me your references — screenshots, moodboards, color palettes — and I'll build to match. Realistic, stylized, low-poly, cinematic. I adapt to your vision, not the other way around.
What do I need to provide to get started?
Just a brief description, your engine (Unity or Unreal), and any references you have. No need to have everything figured out — most clients start with just an idea. I'll handle the rest.

