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gamescapist

Game S

@gamescapist

Game Designer Gameplay Systems Game Audio SFX

United States
English
About me
I help game developers create games that feel clear, engaging, and professional. My work focuses on game UI design, gameplay usability, and player experience. I design clean menus, readable HUDs, and intuitive layouts that support player flow and interaction. Every design decision is made with gameplay context in mind, not just visuals. I also provide game-ready interaction and audio feedback guidance when needed. Clear communication, structured delivery, and attention to detail are standard in every project.... Read more

Skills

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gamescapist
Game S
Offline • 

See my services

Prototyping
I will create game audio, sfx and music for unity, unreal, fdmo and wwise
UI & UX
I will create game UI, hud design, menu and icons, game graphics, game art,

Portfolio

Work experience

Interactive Game Interface Designer

FHG Organisation • Freelance

Feb 2022 - Present4 yrs 3 mos

At FHG Organisation, I design and implement user interfaces that enhance gameplay and player engagement across mobile, PC, and console platforms. My responsibilities include creating HUDs (health bars, minimaps, ammo counters), interactive menus (main menus, settings, pause screens, inventory screens), and UI components such as icons, buttons, and sliders. I also develop dialogue boxes, quest trackers, and notifications for narrative-driven games, ensuring clarity, usability, and visual consistency. I focus on responsive and immersive layouts that align with the game’s aesthetic while optimizing player experience, collaborating closely with developers and artists to integrate UI seamlessly into the gameplay.