Turn your game environments into immersive worlds with clean, optimized, and production-ready 3D props. From melee weapons, sci-fi firearms, and medieval chests to realistic foliage, furniture, and hard-surface machineryevery asset is built strictly to your target engine's performance budgets.
What You Get
- Engine Optimization: Low-to-mid poly counts with optimized draw calls and clean geometry.
- PBR Texturing (2K/4K): Hand-painted, stylized, or hyper-realistic textures (Albedo, Normal, Roughness, Metallic, AO, Emissive).
- Smart UV Packing: Zero stretching, high texel density, and minimal wasted UV space.
- Asset Variety: Weapons, vehicles, loot items, destructible props, modular environment kits, and interactive assets.
- Deliverable Formats: .FBX, .OBJ, .BLEND, .GLTF, along with full texture map folders.
Software & Pipeline
- Modeling & UVs: Blender / Maya
- High-Poly Sculpting & Baking: ZBrush / Marmoset Toolbag
- Texturing: Substance 3D Painter / Photoshop
- Engine Integration: Unreal Engine 5 (Nanite & standard pipeline), Unity, Godot
Requirements from You
- Reference images, sketches, or a mood board.
- Target engine (Unity, UE5, Mobile, WebGL).
- Art style (Stylized, PBR Realistic, Low-Poly flat