I will fix bugs in your unreal engine 5 blueprints


About this gig
Your Blueprint worked yesterday and now it doesn't - or it never worked and the tutorial never said why. Send it to me.
I took a team FPS (Artificial Overthrow) through 96 closed-beta builds to Steam as its sole systems designer. In practice that means months of debugging Blueprints the hard way: AI that stopped chasing, saves that wiped, widgets that wouldn't update, casts that failed silently. I fix graphs by isolating the cause, not by rewriting your project.
What I fix:
- Enemy AI and Behavior Trees (won't chase, won't attack, stuck states)
- - Save/load systems and data that won't persist
- - UI widgets (won't update, wrong bindings, focus issues)
- - Casting and reference errors, invalid accessors
- - Spawners, triggers, collision and overlap logic
- - Performance problems from Tick abuse
Every fix comes commented, with a short video showing what was wrong and why it won't come back.
Before ordering: message me a description of the bug with screenshots or video of the graphs. If I don't think I can fix it, I'll tell you before you pay.
Get to know Gavin R
Systems Designer UE5 Blueprint Developer
- FromUnited States
- Member sinceJan 2022
- Avg. response time1 hour
Languages
English

